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Back to WhymanDesign's Profile Written on 27-Feb-2009 by WhymanDesign
How
could it best be facilitated so everyone can contribute without
comments being lots in the depths of the web? It seams that there is SO
much potential for government and the public to achieve using new
media. The key appears to be how to communicate this potential and
empower everyone to take that step down the rabbit hole of independent
innovation and collaboration at everyones own grass roots (though this
has been done outside of new tech since just after the beginning of
time:). Is there a way to reward individuals to take risks by trying
new things and fail/succeed?
The
dot com approach of rewarding successful innovation by buying it out
appears to work for successful innovation. How best to reward
innovators that try things that fail is unclear. It may be best to
enable lots of innovators to innovate without rewarding success so that
peer review enables success to be rewarded socially while larger
volumes or innovation can be facilitated by funding lots of people with
smaller amounts.
The http://www.Traidmark.org
business structure aims to illustrate how this can be done by funding
innovators to create products within a not for profit that then invests
any surplus funds in other innovators who are working on different
products/services. This enables commerce and government to interact
with the public while safely funding innovation that fails and succeeds
with interesting outcomes that exceed expectations.
0 Comments - Add comment Written on 21-Jun-2009 by WhymanDesignHere are a few problems that will need to be solved to help progress.
1.
Duplication and confusion slow down learning/development/innovation/progress and can make progress reverse as individuals go off in the 'wrong' direction. For example if there are two sites doing the same thing then that splits the user/customer/supplier communities into two making the collaboration and partnership potential halved while enabling people to duplicate the same work.
How can this be solved?...
One way is to concentrate or rank organisations that are doing the 'most' good above others. So not for profit organisations that are efficient should be ranked higher than commercial organisations. So a not for profit search engine is a good start. https://www.anoox.com is one example.
2.
And finding content that you can reuse and remix is equally important. http://search.creativecommons.org and http://www.jamendo.com are two examples.
If you know of a better way to solve this please add it to http://www.UGCunion.org
3.
The same goes for any form of assessment from exams to job applications.
Assessment is also a key area that needs to be looked at. How can assessment and feedback be collected in a scientific manner that does not neglect the unknown and unquantifiable?
4.
Centralised networks and organisations will fall down if the central core is disrupted. It is therefore imperative that networks and organisations are restructures to be decentralise and community based so that they can not entirely collapse. This also fosters collaboration and evolution which dramatically enhance innovation and progress for the benefit of everyone. http://yacy.net/ is one example of decentralised web search.
0 Comments - Add comment Written on 21-Mar-2009 by WhymanDesignHow is it best to give creators rewards to make more work?
There is so much potential with new media but the one key problem holding the long tail of innovation back appears to be how innovators earn a living and how they get social feedback on their work without it being copied.
And rewarding people in a way that encourages them to collaborate and share is key as that creates so much more public and private value if done in the right way.
Financial and social rewards appear to be the two key areas.
These need to be measured in short and long term rewards relating to short and long term gains/progress.
Which reward processes work for different people in different places along the production process from researcher to inventor to producer, retailer and manager?
Is anything free? Surely everything costs the creator something. How is it best to give creators rewards to make more work?
0 Comments - Add comment Written on 27-Feb-2009 by WhymanDesignThis nice games is one example of how things many people take for granted need to be taught in a clear educational manner to certain types of learners.
http://www.getonlineday.com/challengegame/index.html
Which leads on to the government service called http://www.myguide.gov.uk which illustrates many more.
Once on the web the first big choice users face is, 'Which service do I use' when there are so many similar offers?
Most users learn from their peers choosing the fastest services that are easiest to use. Then they choose to use ethical products/services provided by Not For Profit and Social Enterprise organisations which are nicely listed on websites such as http://www.idealist.org and http://en.wikipedia.org/wiki/Non-profit_organization.
Where will the usability developments go with the new platform of the mobile web?