My Blog » The need for ever more bandwidth
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Back to telecomblog Written on 30-Jun-2008 by faridlA recent survey by Sandvine provided some colour in terms of bandwidth consumption:
1. P2P file sharing applications: 44%
2. Web browsing: 27%
3. Media streaming: 15%
4. VPN: 6%
5. Newsgroups: 6%
6. Online games: 1%
7. VoIP: <1%
Media/video applications acount for almost 60% of the traffic (traffic, not users or time spent). It puts things into perspective and explains why the debate around net neutrality is so important. Just imagine the amount of required investments Verizon, Comcast or BT would have to finance to ensure their networks can support a 100% penetration of video/applications. The issue being that in today's world they can't charge more depending on the traffic type, a byte is a byte...
Also interesting was the relatively high level of VPN usage (more travel? more flexibility?) and the low number for online games. Online games are extremely bandwidth-efficient (most of the processing is done locally and only a limited amount of data is shared with the servers) at the opposite end of P2P applications.
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written on 30-Jun-2008
Brian says:
For P2P file sharing I recently received an 11MB file from a colleague in Hong Kong, but using http://www.yousendit.com/ it was only an email of 42KB. I then was able to download the file locally. Similar, like you say, to client-side online games applications. So is the answer more bandwidth, or just smarter applications?